Inicjatywa was double-counting Umysł and pulling in Ciało via skill
totals; correct formula is Umysł + Refleks bonus + Spostrzegawczość
bonus (confirmed against the player character sheet's actual
spreadsheet formula). Recalculated every NPC form on the corrected
formula, then bumped Refleks/Spostrzegawczość bonuses for trained/elite
NPCs so their Initiative reads above starting-player range, matching
their in-fiction competence. Nil now rolls 4k6 instead of 2k6.
Also: Gotowość do Walki for Xillith (III/IV), Karolina (II, inherited
into III), and Pelagius (x2); Dyplomata and Gadanina for Zayis (bumped
her Empatia to +3 to actually meet Dyplomata's prerequisite); Przeskok
added to Xillith's (unreliable, per table history) and Karolina's
(reflavored as twin short-lived gateways) spell lists.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019xsdbKAT27PoAX9SWH3MFK
Add escalating aggression to Karolina Fey's Taktyka across all three forms,
add Narcyza's demon-normalcy/flight/claws/superiority-complex details, and
retcon Malferians from shapeshifters to demon-descended (fixing the Zayis
"obvious non-demon in demon robes" contradiction and grounding her magic's
demonic lineage literally).
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019xsdbKAT27PoAX9SWH3MFK
- Rename "Wiecej, Niz Pomiesci Smiertelne Cialo" to "Nie do Zabicia" (Nigh Unkillable)
- Add Odprysk Otchlani talent giving Nil's Slime Cube form a ranged gap-closer
- Reformat every Umiejetnosci line across all NPC statblocks to "modifier (total)"
so skills that scale off raw skill bonus (e.g. Mistrz Magii) are readable
- Rebalance Magia attributes to respect the 1k10 character-creation table
(valid values only 0/1/2/3/4/6), offsetting the difference via skill modifiers
capped at +8; recompute Inicjatywa to match updated Refleks/Spostrzegawczosc
- Lower Zayis's Autorytet (Glos Rozkazu) from III to II
- Add Jednosc z Magia to Diana as an in-fiction exception granted in 2027
- Add Metamagia to Karolina's Baba Jaga form
- Give Narcyza (Forma II) and Diana (Forma III) natural flight
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019xsdbKAT27PoAX9SWH3MFK
Adds Bestiariusz combat stat blocks for the setting's major NPCs (Pelagius
Caudex, Diana Koniecpolska, Karolina Fey, Narcyza Eleness Zurbach, Xillith
Isherwood, Princess Zayis), each with supporting Talenty and, where needed,
new spells/artifacts (Zayis's Thaumaturgy shield spells, Lexica Botania,
Miecz Taumiczny).
Also reconciles several NPCs against a user-authored canon power-scaling
list: Diana gets a body-horror physiology writeup, an Otchłań-overcast
immunity Talent, and a "stop, not defeat" scaling note; Karolina's Forma II
is renamed to match Wielka Księga Obrzędów canon and gains Lexica Botania +
Pełnia Mocy; Narcyza's command ability becomes an aura affecting everyone
nearby, not just her focus target. Replaces the "Eldrycki/Eldrycka" Polish
calque throughout with direct "Magia/zaklęcie Otchłani" phrasing.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019xsdbKAT27PoAX9SWH3MFK
Xillith Isherwood recently finished reassembling the scattered shards of
the Sztandar Szkarłatnego Kultu (the First Patriarch's original staff)
into his halberd, the "Broń Szkarłatnego Patriarchy" - explaining why
Bezimienny's soul, previously fragmented across the shards, is now mostly
reunified. Threaded through the Sztandar item, Bezimienny, and Xillith
Isherwood pages.
Also folds in a prior file move: items/*.md split into items/artifacts/,
items/armor/, items/weapons/, items/gear/ subfolders, with Przedmioty.md
and the two referencing rulebook hubs updated to match, plus a .gitignore
entry for _books/.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019xsdbKAT27PoAX9SWH3MFK
The rulebooks (Podręcznik Gry, Księga Magii, and 7 others) were single
monolithic documents, some over 1000 lines, making it hard to find or link
to one specific rule. Restructured them to match the convention already
used for lore/npcs/spells/disciplines: a themed subfolder per book with one
file per topic (talent, race, status effect, action type, etc.), and the
original book file rewritten into a hub/table-of-contents linking to them.
- Where a rulebook chapter duplicated content that already has a canonical
home elsewhere (spell lists vs spells/, artifacts vs items/, disciplines
vs disciplines/), replaced the duplicated text with links instead of
copying it a second time.
- Verified all ~360 internal links across the new structure resolve, and
fixed two real bugs surfaced by that check: unescaped parentheses in
filenames breaking Markdown link syntax, and an off-by-one relative path
in Rozdział VII - Religia.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019xsdbKAT27PoAX9SWH3MFK
Follow-up to the Damage Reduction Order formalization:
- Rozdział V's actual combat-resolution paragraph (00. Podręcznik Gry.md)
never got updated to match the new sequential Runic Armour -> Magic
Shielding -> Armour -> HP order and terminology; it still described
the two magic layers as one lumped subtraction.
- Renamed the last "Runiczna Tarcza" holdouts to "Runiczny Pancerz":
the Amulet Osłony artifact and the Sztandar/Patriarcha Crimson Cult
weapon writeup (duplicated across two files), which already had its
own pre-existing 2:1 shield-breaking mechanic predating this
session's spell conversions.
- Crimson Bolt now ignores Runic Armour and Magic Shielding but no
longer ignores mundane Pancerz (ignoresArmor: true -> false) - a
deliberate example that an effect can skip some defensive layers in
the new order without skipping all of them.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019xsdbKAT27PoAX9SWH3MFK
Playtesting the new coating rule found that "half a dose, rounded
down, minimum 1" was a no-op for the common single-dose-per-hit case
(0.5 floors to 0, then the minimum-1 clause bumps it straight back to
a full dose) - a focused arrow volley could still stack Przedawkowanie
tiers almost as fast as before. Replaced it with an accumulating
half-dose counter, so two failed resists are needed per real dawka
instead of one, roughly doubling the hits required to reach each
overdose tier.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019xsdbKAT27PoAX9SWH3MFK
Add explicit action/dose cost and expiry to applying elixirs to
weapons/ammunition, plus a resistance test (hooking into the
previously-unused Odporność na Truciznę talent) that halves absorption
on a failed coated hit. Previously a coated hit counted as a full dose
toward Przedawkowanie with no cost or resistance, letting a handful of
cheap arrows trigger overdose-tier effects (up to death) far more
easily than voluntarily drinking the same elixir would.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019xsdbKAT27PoAX9SWH3MFK
Combat-pacing rebalance to curb single-cast overcast greed and long-fight
stalemates without further nerfing base spell damage:
- Replace the per-round mana cap with a daily mana pool (old Poziom Mocy
values x3), restored via rest tiers (Odetchniecie/Krotki/Dlugi Odpoczynek).
- Add a mundane-only "Kara za Wyczerpanie Many" table for casting past the
daily pool, and a "Kara za Nieudolnosc" table for failed overcast tests -
deliberately kept free of Otchlan/Obled corruption.
- Taper overcast effect bonuses past step 2 (halved, min 1) to blunt
free-zone alpha strikes below Maksymalny Koszt Zaklecia.
- Rebalance Zywotnosc/Oszolomiony/rest-recovery from 3x/1-3 to 2x/1-2.
- Add a "Potega Efektu" magnitude parameter to the spell-costing formula,
decoupling effect strength from casting difficulty (T/S).
- Flip the Obrazenia/Ochrona category modifiers (-0.4/+0.2, was 0.0/-0.7) so
shields cost more than comparable attacks instead of less, then swept all
spell files against the new formula.
- Expand shield-breaking beyond Ether Pierce (Mysterious Stream, Arrow of
Desire, Energy Wave, Divine Spear, Last Judgment, True Disintegration),
rework Forbidden Shield into a durability-based ward with a shield-ignoring
counter-attack, and complete True Disintegration's description, which was
truncated since the initial commit.
- Formalize the four-layer damage reduction order (Runiczny Pancerz ->
Magiczna Oslona -> Pancerz -> Zywotnosc) in the rulebook.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019xsdbKAT27PoAX9SWH3MFK
Converts every internal header-anchor link in the vault (ToCs and inline
cross-references) from the incorrect GitHub/GFM-slug style to the format
Obsidian's Read mode actually resolves: exact heading text, case and
diacritics/punctuation preserved literally, with only spaces encoded as
%20. Also converts the two remaining Obsidian-wikilink ToCs (organizations/
Federacja Sol-3.md, rules/00. Podręcznik Gry.md) to plain markdown links per
the styleguide, and strips the inert Pandoc-style {#id} heading tags from
lore/90. Tales of the Homebrew Magic.md.
Renames 8 heading names that appeared more than once within the same
document (Atrybuty, Żywotność, Pancerz, Inicjatywa in the rulebook; Magia
Żywiołów/Sakralna/Iluzji in Księga Magii; Faza 3: Sprzedaż in Złoto, Stal i
Magia; three Tales of the Homebrew Magic story installments) since a flat
anchor link can't disambiguate duplicate headings the way Obsidian's
wikilink nested-path syntax could.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
- Fill empty hub index sections (Zakon Taumaturgow, Sily Specjalne Gaja,
Wybrancy Herosow) and add missing entries (Nemyo) in npcs.md
- Resolve broken template fields for Nil, Mundus, Tempus, Mistrz Losu,
Ten Ktory jest Mroczny, Anna Heide, and Narcyza using confirmed canon
- Update Kult Otchlani org page to reflect Nil's motive for culling
her own cultists
- Add "zaklecia" tag to all 104 spell files
- Translate ~90 Polish frontmatter tags to English vault-wide for
consistency with the spells/ taxonomy (e.g. otchlan->abyss,
magia-krwi->blood-magic, szkarlatny-kult->crimson-cult), keeping
proper nouns (character/place names) and clean up legacy "#tag"
hashtag-style artifacts left over from old Obsidian inline tags
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
* refactor(vault): convert wikilinks to standard Markdown links
Switches the vault's internal linking convention from Obsidian
wikilinks ([[Target]]) to standard Markdown links ([Text](path)),
so the vault renders correctly in Obsidian, plain Markdown readers,
and AI tools that don't understand wikilink syntax.
- Flipped Obsidian's core "Use [[Wikilinks]]" setting off
(.obsidian/app.json: useMarkdownLinks + newLinkFormat: relative)
so new links created in-app follow the same convention.
- Converted ~1690 wikilink/embed occurrences across 143 files via a
vault-aware script: relative path resolution per source file,
GitHub-compatible heading-anchor slugs (with correct duplicate
suffixing) for same-file and cross-file heading links, alias-aware
and case-insensitive target resolution, and disambiguation for the
handful of basenames that exist in more than one place (e.g. Nil,
Federacja Sol-3) in favor of their canonical page.
- Image embeds with a size modifier become <img width> tags; sized-less
images become standard ![]() embeds; non-image embeds (video) become
plain links, since transclusion has no Markdown equivalent.
- Updated the styleguide to document the new link convention.
- Fixed one pre-existing typo (swapped target/alias on a Tempus link).
Verified: 1648/1656 non-asset links resolve to real files after
conversion; the remaining 8 are either a documentation example or
already-known pre-existing red links (missing conflicts.md index,
a couple of not-yet-written character/org stubs) predating this change.
* fix(vault): add missing conflicts.md index, restore two dangling TOC entries
- Add conflicts.md as a top-level index (mirroring npcs.md/organizations.md/etc),
the only top-level folder that lacked one.
- lore/05: restore the missing "Przywództwo i legendy" heading its TOC
already pointed at (content existed, just wasn't header-ized).
- organizations/Federacja Sol-3.md: fix two TOC entries whose text had
drifted from the real heading ("Wojsko Federacji" -> "Wojsko i Waluty
Federacji", "a Podbój Kosmosu" -> "w Podbój Kosmosu" typo), and restore
the missing "Ziemia (Sol-3-1725) jako Kluczowy Członek" heading.
- Ziemia (Sol-3-1725).md: drop an orphaned TOC sub-entry pointing at a
bolded callout label ("Centrum Wsparcia Planetarnego") that was never
a real heading, rather than inventing one that would break the callout.
* feat(vault): restructure Elf race page, add Brogir Vane and Siły Specjalne X
- races/Elf.md: consolidate the scattered Wysokie/Leśne differentiators
(previously one sentence per theme in each general section) into two
dedicated ## Elfy Wysokie / ## Elfy Leśne sections, so the existing
cross-file links to these subraces resolve to something real instead
of just falling back to the whole page.
- Add npcs/Bank Krasnoludzki/Brogir Vane.md - Dyrektor Generalny of the
Dwarven Bank on Earth, distinct from Thingrim Magnarson's "Twarz Banku"
public-facing role. Fixed the two links in races/Krasnolud.md that
pointed at the wrong (races/) folder.
- Add organizations/Federacja Sol-3/Siły Specjalne X.md, built from the
existing canonical book content in lore/10 (previously only ever
quoted inline on Nicodemus Florens's and Karolina Fey's pages, never
given its own page). Fixed the pre-existing red links across
npcs.md/Nicodemus Florens.md/Karolina Fey.md to point at it, and
added it to organizations.md.
Verified: 0 broken internal links vault-wide (excluding the two files
already out of scope: the styleguide's illustrative link example, and
the pre-existing lore/90 session-log import with its own Pandoc-style
anchor convention).
* feat(organizations): add X-COM-flavored mission doctrine to Siły Specjalne X
* fix(organizations): specify Siły Specjalne X squad composition (10-12, 3-4 human)
---------
Co-authored-by: Claude <noreply@anthropic.com>