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MCMapper-Mod/README.md
T
octoturge 890ce46c4f Update README for Phase 7b and fix stale Phase 7 reference
Reconciliation sweep already shipped in 52583f2; document the new
playerTrackingEnabled/playerPositionIntervalTicks config options.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_015tKdPZt78zbPUZMXWzKEKt
2026-08-09 20:06:48 +02:00

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# MCMapper-Mod
Thin, version-independent Forge/NeoForge client for [MCMapper-Backend](https://git.octoturge.com/octoturge/MCMapper-Backend).
Streams delta block updates out to the backend instead of rendering the map on the MC server
itself (the Bluemap/Dynmap resource problem this project exists to avoid). Full architecture
and phased delivery plan lives in the backend repo's planning docs / was tracked during design
in Claude Code's plan mode.
## Repo layout
- `common/` — loader-agnostic Java: protocol types, config model, and the interfaces
(`ChunkAdapter`, `ChatBridge`, `BackendConnection`) each leaf implements. Not a compiled
dependency — pulled in as source per leaf (see `common/README.md`).
- `forge-1_12_2/`**primary leaf**, MC 1.12.2 Forge. First implemented; this is the actual
driving use case (an Enigmatica 2 modpack server). Builds with legacy ForgeGradle 2.3 via
anatawa12's Gradle-7-compatible fork (see `THIRD_PARTY_NOTICES.md`).
- `forge-1_7_10/` — MC 1.7.10 Forge. Second priority. Builds with legacy ForgeGradle 1.2, same
fork family, one Forge-tooling generation further back.
- `neoforge-26_1/` — MC 26.1.2 (NeoForge, assumed). Lowest MVP priority. Structurally scaffolded,
not yet wired into the default build (see `settings.gradle`).
## Version targets and priority
1. **MC 1.12.2 Forge** — highest priority (Enigmatica 2)
2. **MC 1.7.10 Forge** — also a priority
3. **MC 26.1.2** — lowest of the three MVP targets
Fabric support is an explicit future phase, not part of the MVP.
## Building
Both legacy leaves share one root build, on Gradle 7.6 / JDK 8 (pinned via
`org.gradle.java.home` in `gradle.properties` — see `settings.gradle` for why):
```
./gradlew :forge-1_12_2:build
./gradlew :forge-1_7_10:build
```
The first build downloads Minecraft/Forge artifacts and MCP mappings from Forge's Maven and can
take a while / needs network access. `neoforge-26_1` is not yet buildable from the root — it
needs Gradle 8+ and JDK 17+ (ModDevGradle), incompatible with the legacy leaves' toolchain
within one Gradle invocation; see `settings.gradle`'s comment for the workaround until Phase 10
gives it a proper isolated build.
## Configuration (Phase 1: forge-1_12_2)
On first server start the leaf writes `config/mcmapper.cfg` with defaults. Set:
```
backendUrl=ws://<backend-host>:3000/ws
serverToken=<token from MCMapper-Backend's `bun run seed`>
```
then restart. With those set, the mod connects to the backend, backfills already-loaded
overworld chunks, and streams event-driven column deltas (block place/break) in batches every
`deltaFlushIntervalTicks` (default 20 = 1s). A periodic reconciliation sweep (Phase 7) also
walks a bounded number of currently-loaded chunks per tick (`reconciliationChunksPerSweep`,
default 4) and re-sends any that drifted from what the backend last acknowledged, to catch
mutations event hooks miss (world-gen, other mods, `/fill`). Only the overworld is tracked —
other dimensions and `forge-1_7_10`/`neoforge-26_1` land in later phases. The WS client and
JSON encoding are hand-rolled (no third-party dependency) — see
`common/src/main/java/.../ws/SimpleWebSocketClient.java` and `.../json/MiniJson.java` for why.
### Player position tracking (Phase 7b)
When `playerTrackingEnabled` (default `true`), the leaf sends a throttled roster of online
overworld players (`{"type":"player_positions",...}`, see `DefaultBackendConnection`'s
class-level wire-protocol doc comment) every `playerPositionIntervalTicks` (default 40 = 2s) —
always the *full current roster*, not a diff, so a logged-out player simply stops appearing in
the next send. This is a mod-local toggle only: whether the backend actually relays positions on
to web viewers is a separate, independent per-server admin setting on the backend side (see
MCMapper-Backend's README) — a server operator can track positions server-side without exposing
them publicly, or vice versa.
## Attribution
See `THIRD_PARTY_NOTICES.md`.