Lore-like notes (npcs, lore, classes, organizations, locations, concepts, player characters, conflicts, races) become needs-rewrite. Mechanics stay tests-pending, except unique-character stat blocks, superspells and talents already simulated, which become needs-rewrite. Every labelled note gets authorship: ai-draft. Files with unrelated uncommitted edits are left out of this commit. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01WABdfg7UqxrBfFrE9YrYrw
17 lines
411 B
Markdown
17 lines
411 B
Markdown
---
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tags:
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- rule
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- mechanika-kosci-losu
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- dice-subsystem
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aliases:
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- Podział Kości
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publish: tests-pending
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authorship: ai-draft
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---
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Kości Losu dzielą się na dwa rodzaje:
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| Typ | Wartości | Cel działania |
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|-----|----------|---------------|
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| **Kości Nieszczęścia** | 1, 2, 3 | Wpływają negatywnie na **przeciwników** |
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| **Kości Fortuny** | 4, 5, 6 | Wpływają pozytywnie na **postać** |
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