refactor(rules): split all 9 rulebooks into per-topic files
The rulebooks (Podręcznik Gry, Księga Magii, and 7 others) were single monolithic documents, some over 1000 lines, making it hard to find or link to one specific rule. Restructured them to match the convention already used for lore/npcs/spells/disciplines: a themed subfolder per book with one file per topic (talent, race, status effect, action type, etc.), and the original book file rewritten into a hub/table-of-contents linking to them. - Where a rulebook chapter duplicated content that already has a canonical home elsewhere (spell lists vs spells/, artifacts vs items/, disciplines vs disciplines/), replaced the duplicated text with links instead of copying it a second time. - Verified all ~360 internal links across the new structure resolve, and fixed two real bugs surfaced by that check: unescaped parentheses in filenames breaking Markdown link syntax, and an off-by-one relative path in Rozdział VII - Religia. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_019xsdbKAT27PoAX9SWH3MFK
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tags:
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- rule
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- mechanika-kosci-losu
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- acquisition
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- ritual
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aliases:
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- Rytuał Schwytania Losu
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---
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Zaawansowani magowie mogą próbować stworzyć Kość Losu poprzez specjalny rytuał. Wymaga to:
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- **Wymagania:** Wiedza Magiczna 4+, znajomość Dziedziny Wróżbiarstwa
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- **Czas:** 8 godzin nieprzerwanego rytuału
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- **Komponenty:** Kość z kości istoty magicznej (wartość 500 zł+), krew rzucającego, świece z wosku błogosławionego
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- **Test:** Dusza + Wiedza Magiczna, TS 7:4
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- **Sukces:** Tworzysz Kość Losu o losowej wartości (1k6)
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- **Porażka:** Tracisz komponenty i otrzymujesz 2k6 obrażeń od mocy losu
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