Files
hbm-foundry-system/scripts/parsers/talent-parser.ts
T
octoturge 1fba0892b9 Sync parsers and game mechanics with vault changes (2026-08-18 to 08-23)
- talent-parser.ts, discipline-parser.ts, race-parser.ts: rebuilt to read
  from the vault's post-bab5a62 per-topic-file layout (rulebook monoliths
  were split into per-chapter subfolders; discipline/race writeups moved to
  their canonical disciplines/ and races/ folders). All three parsers were
  previously producing zero or broken output for their packs.
- constants.ts, actor-character.ts, actor-npc.ts, rest.ts: mana is now a
  daily pool (Poziom Mocy x3) restored via rest tiers, not a per-round
  budget; Zywotnosc is 2x(Cialo+Umysl+Dusza), not 3x; rest recovery amounts
  updated to match Odetchniecie/Krotki Odpoczynek/Dlugi Odpoczynek.
- combat.ts: removed the now-obsolete per-round mana reset hook.
- actor-npc.ts: Initiative now includes Refleks/Spostrzegawczosc skill
  bonuses (was missing entirely); Magia attribute constrained to valid
  1k10 character-creation values.
- fields.ts: added `choices` support to makeIntField for the above.
- spell-cast.ts: overcast test now uses the correct T-threshold tiers and
  triangular S = E*(E+1)/2 required-successes formula (Zasada
  Nadczarowywania Zaklec).

Not implemented (flagged as new features, out of scope for a sync fix):
mana-exhaustion/overcast-failure penalty tables, overcast bonus taper past
step 2, shield-breaking damage mechanic, elixir-weapon-coating system.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-23 01:15:38 +02:00

248 lines
8.0 KiB
TypeScript

/**
* Talent parser. Since the `bab5a62` vault split, every talent lives in its
* own file (one per talent) under a book's "Talenty" chapter folder:
*
* rules/00. Podręcznik Gry/Rozdział IV - Talenty/<Name>.md
* rules/06. Bestiariusz/Rozdział III - Talenty/<Name>.md
* rules/04. Arcanum Sanguinis/Rozdział IV - Talenty/<Name>.md
* rules/02. Klątwa Otchłani/Rozdział II - Talenty/<Name>.md
*
* Each file is: YAML frontmatter, an optional `Wymagania: ...` /
* `**Wymagania**: ...` line anywhere in the body, and the rest is
* description prose. The file's own name is the talent name.
*/
import { readFileSync, readdirSync, existsSync } from 'node:fs';
import { resolve, extname, basename } from 'node:path';
import type { ParsedDoc, ParserContext, ParserFn, SourceBookId } from './types';
import { slugify } from './helpers';
const REQUIREMENTS_LINE = /^(?:\*\*|\*)?Wymagania(?:\*\*|\*)?\s*:\s*(.+)$/i;
const FRONTMATTER_FENCE = /^---\s*$/;
interface TalentFolderSource {
book: SourceBookId;
/** Folder path relative to repoRoot, one talent per .md file. */
folder: string;
/** Pack id to write into. */
pack: string;
/** Optional source-module flag stamped onto each talent. */
sourceModule?: 'arcanum-sanguinis' | 'abyss-curse' | 'crimson-cult' | null;
}
const TALENT_FOLDER_SOURCES: TalentFolderSource[] = [
{
book: 'podrecznik-gry',
folder: 'ObsidianNotes/rules/00. Podręcznik Gry/Rozdział IV - Talenty',
pack: 'talents',
sourceModule: null,
},
{
book: 'bestiariusz',
folder: 'ObsidianNotes/rules/06. Bestiariusz/Rozdział III - Talenty',
pack: 'talents-npc',
sourceModule: null,
},
{
book: 'arcanum-sanguinis',
folder: 'ObsidianNotes/rules/04. Arcanum Sanguinis/Rozdział IV - Talenty',
pack: 'talents-blood',
sourceModule: 'arcanum-sanguinis',
},
{
book: 'klatwa-otchlani',
folder: 'ObsidianNotes/rules/02. Klątwa Otchłani/Rozdział II - Talenty',
pack: 'talents-eldritch',
sourceModule: 'abyss-curse',
},
];
/** Skip YAML frontmatter (--- ... ---) at file start. Returns start line index. */
function skipFrontmatter(lines: string[]): number {
if (lines.length === 0 || !FRONTMATTER_FENCE.test(lines[0].trim())) return 0;
for (let i = 1; i < lines.length; i++) {
if (FRONTMATTER_FENCE.test(lines[i].trim())) return i + 1;
}
return 0;
}
/** Pull the (first) `Wymagania:` line out of a talent file body; everything else is description. */
function parseTalentBody(path: string): { requirements: string; description: string } {
const lines = readFileSync(path, 'utf8').split(/\r?\n/);
const body = lines.slice(skipFrontmatter(lines));
let requirements = '';
const descLines: string[] = [];
for (const raw of body) {
const m = requirements === '' ? raw.trim().match(REQUIREMENTS_LINE) : null;
if (m) {
requirements = m[1].trim();
continue;
}
descLines.push(raw);
}
return { requirements, description: descLines.join('\n').replace(/\n{3,}/g, '\n\n').trim() };
}
export const parseTalents: ParserFn = async (ctx: ParserContext): Promise<ParsedDoc[]> => {
const docs: ParsedDoc[] = [];
for (const source of TALENT_FOLDER_SOURCES) {
const dirPath = resolve(ctx.repoRoot, source.folder);
if (!existsSync(dirPath)) {
console.warn(`[talent-parser] folder not found: ${source.folder}`);
continue;
}
const files = readdirSync(dirPath).filter((f) => extname(f) === '.md');
for (const file of files) {
let finalName = basename(file, '.md');
if (finalName === 'Czuły Zmysł') {
finalName = 'Czuły Zmysł (Zmysł)';
}
const { requirements, description } = parseTalentBody(resolve(dirPath, file));
const baseSlug = slugify(finalName);
const id = ctx.idOverrides[baseSlug] ?? baseSlug;
// Detect "(Dziedzina)" / "(Bóstwo)" / similar parameterised talents.
const multiSelect = /\((Dziedzina|Bóstwo|Zmysł|Atrybut|Umiejętność)\)$/i.test(finalName);
docs.push({
id,
name: finalName,
documentType: 'Item',
subType: 'talent',
pack: source.pack,
source: { book: source.book, chapter: 'Talenty' },
system: {
requirements: parseRequirements(requirements, ctx),
multiSelect,
cost: '',
damageReductionBonus: 0,
description,
effect: '',
},
description,
flags: source.sourceModule ? { sourceModule: source.sourceModule } : undefined,
});
}
}
// Parse discipline-specific talents from Wybór Dziedziny Magii
docs.push(...(await parseDisciplineTalents(ctx)));
return docs;
};
/**
* The 10 "discipline choice" talents live inline as headings inside the
* character-creation "Wybór Dziedziny Magii - <Discipline>.md" files.
* Heading level is inconsistent across files (#### to ######), so match
* against a name whitelist rather than a fixed heading depth.
*/
const DISCIPLINE_TALENT_FOLDER = 'ObsidianNotes/rules/00. Podręcznik Gry/Rozdział II - Tworzenie Postaci';
const DISCIPLINE_CHOICE_FILES = [
'Wybór Dziedziny Magii - Alchemia.md',
'Wybór Dziedziny Magii - Botanika.md',
'Wybór Dziedziny Magii - Magia Iluzji.md',
'Wybór Dziedziny Magii - Magia Sakralna.md',
'Wybór Dziedziny Magii - Magia Żywiołów.md',
'Wybór Dziedziny Magii - Rzemiosło Artefaktów.md',
'Wybór Dziedziny Magii - Wiedźmia Magia.md',
'Wybór Dziedziny Magii - Źródło Mocy.md',
];
const DISCIPLINE_TALENT_NAMES = [
'Podejrzliwość Wobec Zmian',
'Nadzwyczajna Odporność',
'Magiczna Flora',
'Miłosierdzie',
'Błogosławieni Egzorcyści',
'Jedność z Żywiołem',
'Tajemna Technologia',
'Pierwotna Energia',
'Niezwykła Intuicja',
'Arytmetyczna Koncentracja',
];
const HEADING_LINE = /^#{1,6}\s+(.+)$/;
async function parseDisciplineTalents(ctx: ParserContext): Promise<ParsedDoc[]> {
const docs: ParsedDoc[] = [];
const cleanNames = DISCIPLINE_TALENT_NAMES.map((n) => slugify(n));
for (const file of DISCIPLINE_CHOICE_FILES) {
const path = resolve(ctx.repoRoot, DISCIPLINE_TALENT_FOLDER, file);
let lines: string[] = [];
try {
lines = readFileSync(path, 'utf8').split(/\r?\n/);
} catch {
continue;
}
const body = lines.slice(skipFrontmatter(lines));
for (let i = 0; i < body.length; i++) {
const headingMatch = body[i].trim().match(HEADING_LINE);
if (!headingMatch) continue;
const talentIndex = cleanNames.indexOf(slugify(headingMatch[1].trim()));
if (talentIndex < 0) continue;
const name = DISCIPLINE_TALENT_NAMES[talentIndex];
const descLines: string[] = [];
let j = i + 1;
while (j < body.length && !HEADING_LINE.test(body[j].trim())) {
descLines.push(body[j]);
j++;
}
const description = descLines.join('\n').replace(/\n{3,}/g, '\n\n').trim();
const baseSlug = slugify(name);
const id = ctx.idOverrides[baseSlug] ?? baseSlug;
docs.push({
id,
name,
documentType: 'Item',
subType: 'talent',
pack: 'talents',
source: { book: 'podrecznik-gry', chapter: 'Wybór Dziedziny Magii' },
system: {
requirements: { race: '', attribute: '', skill: '', talent: '', title: '', discipline: '' },
multiSelect: false,
cost: '',
damageReductionBonus: 0,
description,
effect: '',
},
description,
});
i = j - 1;
}
}
return docs;
}
function parseRequirements(text: string, _ctx: ParserContext): Record<string, unknown> {
// Keep raw + crude extraction. Detailed parsing can come later.
if (!text) {
return { race: '', attribute: '', skill: '', talent: '', title: '', discipline: '' };
}
return {
race: extractParen(text, /Rasa\s*\(([^)]+)\)/i),
attribute: '',
skill: '',
talent: '',
title: extractParen(text, /Tytuł\s*\(([^)]+)\)/i),
discipline: extractParen(text, /Dziedzina\s+Magii\s*\(([^)]+)\)/i),
raw: text,
};
}
function extractParen(text: string, re: RegExp): string {
const m = text.match(re);
return m ? m[1].trim() : '';
}