Merge fix/en-cannot-be-dispelled

This commit is contained in:
2026-10-29 17:13:06 +01:00
2 changed files with 4 additions and 1 deletions
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@@ -14,6 +14,9 @@ this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.htm
### Added ### Added
- Spell cast dialog has a **Modyfikator liczby kości** (dice modifier, +/-). It changes the number of dice in the casting test for every casting mode (standard, sacred, witch, blood, prayer); the pool never drops below 0. The over-limit Nadczarowanie test uses the same modified pool. API: `CastOptions.diceModifier`, `applyDiceModifier()` in `rules.ts`. - Spell cast dialog has a **Modyfikator liczby kości** (dice modifier, +/-). It changes the number of dice in the casting test for every casting mode (standard, sacred, witch, blood, prayer); the pool never drops below 0. The over-limit Nadczarowanie test uses the same modified pool. API: `CastOptions.diceModifier`, `applyDiceModifier()` in `rules.ts`.
### Changed
- English text "Cannot be unraveled" is now "Cannot be dispelled" on the spell cast card.
## [1.5.1] - 2026-10-22 ## [1.5.1] - 2026-10-22
### Added ### Added
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@@ -366,7 +366,7 @@
"diceModifier": "Dice modifier", "diceModifier": "Dice modifier",
"diceModifierHint": "+/- dice in the casting test (the pool never drops below 0)", "diceModifierHint": "+/- dice in the casting test (the pool never drops below 0)",
"manaSpent": "Mana spent", "manaSpent": "Mana spent",
"cannotBeUnraveled": "Cannot be unraveled", "cannotBeUnraveled": "Cannot be dispelled",
"zealSpent": "Zeal spent", "zealSpent": "Zeal spent",
"bloodSpent": "Blood spent", "bloodSpent": "Blood spent",
"hekateMode": "Hekate mode (Sacred + Witch hybrid)", "hekateMode": "Hekate mode (Sacred + Witch hybrid)",