feat: weapon wound kinds as vault slashing/piercing/blunt list

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-22 00:23:15 +02:00
co-authored by Claude Sonnet 5.5
parent 23027cf1b3
commit a5f2683d15
12 changed files with 76 additions and 49 deletions
+3 -2
View File
@@ -192,8 +192,9 @@ export type GearCategory = (typeof GEAR_CATEGORIES)[number];
export const DAMAGE_TYPES = ['physical', 'magical', 'environmental'] as const;
export type DamageType = (typeof DAMAGE_TYPES)[number];
/** Weapon wound kinds ('' = unspecified). Cutting / piercing feed the passive Krew talents. */
export const WOUND_KINDS = ['', 'cutting', 'piercing', 'blunt'] as const;
/** Weapon wound kinds (sieczne / kłute / obuchowe). A weapon may have several; none = unspecified.
* Only slashing and piercing wounds feed the passive Krew talents. */
export const WOUND_KINDS = ['slashing', 'piercing', 'blunt'] as const;
export type WoundKind = (typeof WOUND_KINDS)[number];
/** Armor types */