feat: implement core Foundry VTT system framework, including actor/item data models, spellcasting logic, dice mechanics, and automation scripts
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+22
-12
@@ -1,7 +1,12 @@
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{
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"HBM": {
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"system": { "name": "Homebrew Magic: RPG v3" },
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"actor": { "character": "Character", "npc": "NPC / Creature" },
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"system": {
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"name": "Homebrew Magic: RPG v3"
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},
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"actor": {
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"character": "Character",
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"npc": "NPC / Creature"
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},
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"item": {
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"spell": "Spell",
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"gear": "Gear",
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@@ -155,7 +160,8 @@
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"sacred": "Sacred Magic",
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"witch": "Witch Magic",
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"blood": "Blood Magic",
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"hekate": "Hekate Hybrid"
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"hekate": "Hekate Hybrid",
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"prayer": "Prayer"
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}
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},
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"spellSchool": {
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@@ -173,14 +179,15 @@
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"manaSourceMage": "Mana Source",
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"illusion": "Illusion",
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"sacred": "Sacred Magic",
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"sacredExorcism": "Sacred Magic — Exorcism",
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"sacredExorcism": "Sacred Magic - Exorcism",
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"witch": "Witch Magic",
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"necromancy": "Necromancy",
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"blood": "Blood Magic",
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"crimson": "Crimson Magic",
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"abyssAspects": "Abyss — Aspects",
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"abyssPrimal": "Abyss — Primal",
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"wildWitch": "Wild Witch"
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"abyssAspects": "Abyss - Aspects",
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"abyssPrimal": "Abyss - Primal",
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"wildWitch": "Wild Witch",
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"eldritch": "Eldritch"
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},
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"deity": {
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"common": "Common Prayers",
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@@ -350,6 +357,7 @@
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"spellCast": {
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"title": "Casting spell",
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"manaSpent": "Mana spent",
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"cannotBeUnraveled": "Cannot be unraveled",
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"zealSpent": "Zeal spent",
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"bloodSpent": "Blood spent",
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"hekateMode": "Hekate mode (Sacred + Witch hybrid)",
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@@ -401,12 +409,12 @@
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"physicalArmorReduced": "Physical Armor reduced: {n}",
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"healthLost": "Health lost: {n}",
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"armorBroken": "Armor broken!",
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"runeTriggered": "Runes triggered — Magical Armor -1"
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"runeTriggered": "Runes triggered - Magical Armor -1"
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}
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},
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"combat": {
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"newRound": "New round — Mana reset",
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"newTurn": "New turn — Zeal +1",
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"newRound": "New round - Mana reset",
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"newTurn": "New turn - Zeal +1",
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"turnSkipped": "Turn skipped (condition)",
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"deathSavePrompt": "Make a Death Saving Throw (Body, T:4, Y:1)"
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},
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@@ -457,6 +465,7 @@
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"itemAlreadyOwned": "'{name}' is already on this character sheet.",
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"dropTalentsHint": "Drag talents from the compendium onto this sheet.",
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"physicalArmorBonus": "Armor bonus",
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"initiativeBonus": "Initiative bonus",
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"selectTalentParamTitle": "Talent Specialization",
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"selectTalentParamDesc": "This talent requires a choice of specialization. Enter a value for ({param}):",
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"tabs": {
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@@ -562,7 +571,8 @@
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"technologia-jest-wsrod-nas": "Technology is Among Us",
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"urok-osobisty": "Personal Charm",
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"zakazana-wiedza-dziedzina": "Forbidden Knowledge (Discipline)",
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"zawisanie-w-powietrzu": "Hovering"
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"zawisanie-w-powietrzu": "Hovering",
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"naturalny-lot": "Natural Flight"
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}
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}
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}
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}
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