feat: weapon wound kind (1.5.1)

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-22 00:05:57 +02:00
co-authored by Claude Sonnet 5.5
parent 7b1f6794ad
commit 23027cf1b3
10 changed files with 68 additions and 3 deletions
+4
View File
@@ -192,6 +192,10 @@ export type GearCategory = (typeof GEAR_CATEGORIES)[number];
export const DAMAGE_TYPES = ['physical', 'magical', 'environmental'] as const;
export type DamageType = (typeof DAMAGE_TYPES)[number];
/** Weapon wound kinds ('' = unspecified). Cutting / piercing feed the passive Krew talents. */
export const WOUND_KINDS = ['', 'cutting', 'piercing', 'blunt'] as const;
export type WoundKind = (typeof WOUND_KINDS)[number];
/** Armor types */
export const ARMOR_TYPES = ['light', 'medium', 'heavy', 'shield'] as const;
export type ArmorType = (typeof ARMOR_TYPES)[number];