feat: weapon wound kind (1.5.1)
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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@@ -192,6 +192,10 @@ export type GearCategory = (typeof GEAR_CATEGORIES)[number];
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export const DAMAGE_TYPES = ['physical', 'magical', 'environmental'] as const;
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export type DamageType = (typeof DAMAGE_TYPES)[number];
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/** Weapon wound kinds ('' = unspecified). Cutting / piercing feed the passive Krew talents. */
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export const WOUND_KINDS = ['', 'cutting', 'piercing', 'blunt'] as const;
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export type WoundKind = (typeof WOUND_KINDS)[number];
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/** Armor types */
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export const ARMOR_TYPES = ['light', 'medium', 'heavy', 'shield'] as const;
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export type ArmorType = (typeof ARMOR_TYPES)[number];
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