Phase 10: implement neoforge-26_1 leaf (WS, deltas, chat, link, reconciliation, player tracking)
Ports the full feature set proven by the two legacy leaves to modern, post-Flattening NeoForge (loader assumption confirmed: NeoForge 26.1.2.94 is real and published). Neoforge261ChunkAdapter reads BlockState via LevelChunk/LevelChunkSection instead of raw id+meta, carrying the full packed state id in DeltaEvent#blockStateId (a lossless int, unlike the pre-Flattening 16-bit encoding) while documenting a known truncation caveat for SectionData's char[]-based 3D backfill on very large modded registries. MCMapperMod uses constructor-injected event buses (IEventBus/ModContainer) and NeoForge.EVENT_BUS instead of @Mod.EventHandler methods, ModConfigSpec instead of legacy Configuration, and LinkCommand is a Brigadier registration (no CommandBase in this era) fired from RegisterCommandsEvent. Tracks its own loaded-chunk set via ChunkEvent.Load/Unload rather than querying chunk provider internals (no stable public API for that in modern MC). Gets its own standalone Gradle wrapper + settings.gradle (Foojay toolchain resolver) since ModDevGradle needs Gradle 8+ and a Java 25 toolchain (MC itself now requires Java 25), incompatible with the legacy leaves' Gradle-7/JDK-8 pin in one invocation. Verified against real NeoForge 26.1.2.94 + decompiled MC 26.1.2 source via ./gradlew build from inside neoforge-26_1/ (two real API mismatches caught and fixed by the compiler: ChunkPos is now a record — x()/z() methods, not fields — and ResourceLocation was renamed to Identifier, ResourceKey#identifier() not #location()).
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