Phase 2: forge-1_12_2 full chunk section backfill/flush
Extends ChunkAdapter with readSections() (reads non-empty 16x16x16 sections via the chunk's ExtendedBlockStorage array, skipping fully-air ones for free) and DeltaSink with onChunkDirty(), additive to Phase 1's column-based readChunk()/onDelta — 2D column tracking is unchanged. BackendConnection grows sendSections(), base64-encoding each section's 4096-entry char[] (char, not short, since short would overflow for any blockId >= 2048 — see SectionData's javadoc) into the wire protocol's new "sections" message, mirrored in MCMapper-Backend's matching commit. MCMapperMod now tracks dirty chunks (not just dirty columns) and, on the same flush tick as column deltas, re-reads and resends full section data for any chunk touched since the last flush — same "current state, not a diff" approach as columns, at chunk instead of column granularity. Verified against a live MCMapper-Backend instance: a known half-solid section sent through this exact code path round-trips to a mesh with exactly 24 vertices / 36 indices at the backend's mesh-serving endpoint, matching the worker's greedy-mesher unit tests for a uniform section.
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@@ -2,12 +2,14 @@ package com.octoturge.mcmapper.forge1122;
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import com.octoturge.mcmapper.common.ChunkAdapter;
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import com.octoturge.mcmapper.common.protocol.DeltaEvent;
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import com.octoturge.mcmapper.common.protocol.SectionData;
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import net.minecraft.block.Block;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldServer;
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import net.minecraft.world.chunk.Chunk;
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import net.minecraft.world.chunk.storage.ExtendedBlockStorage;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.common.util.BlockSnapshot;
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import net.minecraftforge.event.world.BlockEvent;
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@@ -17,6 +19,7 @@ import net.minecraftforge.fml.common.gameevent.TickEvent;
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import java.util.ArrayList;
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import java.util.Iterator;
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import java.util.LinkedHashSet;
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import java.util.List;
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import java.util.Set;
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import java.util.concurrent.ConcurrentHashMap;
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@@ -35,6 +38,10 @@ public class Forge1122ChunkAdapter implements ChunkAdapter {
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this.dimensionId = String.valueOf(world.provider.getDimension());
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}
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public String getDimensionId() {
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return dimensionId;
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}
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@Override
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public List<DeltaEvent> readChunk(String dimension, int chunkX, int chunkZ) {
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Chunk chunk = world.getChunk(chunkX, chunkZ);
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@@ -60,6 +67,35 @@ public class Forge1122ChunkAdapter implements ChunkAdapter {
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return new DeltaEvent(dimensionId, worldX, topY, worldZ, blockStateId, now, source);
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}
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@Override
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public List<SectionData> readSections(int chunkX, int chunkZ) {
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Chunk chunk = world.getChunk(chunkX, chunkZ);
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ExtendedBlockStorage[] storage = chunk.getBlockStorageArray();
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List<SectionData> sections = new ArrayList<>();
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for (int sectionY = 0; sectionY < storage.length; sectionY++) {
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ExtendedBlockStorage ebs = storage[sectionY];
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// Vanilla leaves a section's storage null when it's entirely air, and
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// ExtendedBlockStorage tracks its own non-air block count — both let us skip empty
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// sections without a 4096-position scan.
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if (ebs == null || ebs.isEmpty()) continue;
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char[] blocks = new char[4096];
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for (int ly = 0; ly < 16; ly++) {
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for (int lz = 0; lz < 16; lz++) {
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for (int lx = 0; lx < 16; lx++) {
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IBlockState state = ebs.get(lx, ly, lz);
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int id = Block.getIdFromBlock(state.getBlock());
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int meta = state.getBlock().getMetaFromState(state);
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int blockStateId = ((id & 0xFFF) << 4) | (meta & 0xF);
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blocks[(ly * 16 + lz) * 16 + lx] = (char) blockStateId;
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}
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}
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}
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sections.add(new SectionData(sectionY, blocks));
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}
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return sections;
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}
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@Override
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public void registerEventHooks(DeltaSink sink) {
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MinecraftForge.EVENT_BUS.register(new EventHooks(sink));
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@@ -106,12 +142,14 @@ public class Forge1122ChunkAdapter implements ChunkAdapter {
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for (DeltaEvent e : readChunk(dimensionId, chunk.x, chunk.z)) {
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sink.onDelta(e);
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}
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sink.onChunkDirty(chunk.x, chunk.z);
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}
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@SubscribeEvent
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public void onServerTick(TickEvent.ServerTickEvent event) {
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if (event.phase != TickEvent.Phase.END || dirtyColumns.isEmpty()) return;
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long now = System.currentTimeMillis();
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Set<Long> dirtyChunks = new LinkedHashSet<>();
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Iterator<Long> it = dirtyColumns.iterator();
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while (it.hasNext()) {
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long key = it.next();
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@@ -120,6 +158,10 @@ public class Forge1122ChunkAdapter implements ChunkAdapter {
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int wz = (int) key;
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Chunk chunk = world.getChunk(wx >> 4, wz >> 4);
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sink.onDelta(readColumn(chunk, wx, wz, wx & 15, wz & 15, now, DeltaEvent.Source.EVENT));
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dirtyChunks.add((((long) (wx >> 4)) << 32) | ((wz >> 4) & 0xFFFFFFFFL));
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}
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for (long chunkKey : dirtyChunks) {
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sink.onChunkDirty((int) (chunkKey >> 32), (int) chunkKey);
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}
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}
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@@ -1,8 +1,10 @@
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package com.octoturge.mcmapper.forge1122;
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import com.octoturge.mcmapper.common.ChunkAdapter;
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import com.octoturge.mcmapper.common.DefaultBackendConnection;
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import com.octoturge.mcmapper.common.config.MapperConfig;
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import com.octoturge.mcmapper.common.protocol.DeltaEvent;
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import com.octoturge.mcmapper.common.protocol.SectionData;
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import net.minecraft.world.WorldServer;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.common.config.Configuration;
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@@ -17,13 +19,16 @@ import org.apache.logging.log4j.Logger;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.LinkedHashSet;
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import java.util.List;
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import java.util.Set;
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/**
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* Entry point for the 1.12.2 leaf — the primary/first-implemented target (Enigmatica 2).
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* Phase 1: connects to the backend over WS, backfills the overworld's loaded chunks, and
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* flushes event-driven column deltas on a timer (no periodic reconciliation sweep yet — see
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* plan's Phase 7). Chat bridge and `/mcmapper link` land in Phase 3.
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* plan's Phase 7). Phase 2 adds full-section backfill/flush for 3D mesh rendering. Chat bridge
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* and `/mcmapper link` land in Phase 3.
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*/
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@Mod(modid = MCMapperMod.MOD_ID, name = "MCMapper", version = MCMapperMod.VERSION)
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public class MCMapperMod {
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@@ -35,7 +40,9 @@ public class MCMapperMod {
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private Configuration forgeConfig;
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private final MapperConfig config = new MapperConfig();
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private DefaultBackendConnection connection;
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private Forge1122ChunkAdapter adapter;
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private final List<DeltaEvent> pendingDeltas = Collections.synchronizedList(new ArrayList<>());
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private final Set<Long> pendingSectionChunks = Collections.synchronizedSet(new LinkedHashSet<>());
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private int ticksSinceFlush = 0;
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@Mod.EventHandler
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@@ -68,8 +75,18 @@ public class MCMapperMod {
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LOGGER.info("MCMapper (1.12.2 leaf) connecting to " + config.backendUrl);
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WorldServer overworld = event.getServer().getWorld(0);
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Forge1122ChunkAdapter adapter = new Forge1122ChunkAdapter(overworld);
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adapter.registerEventHooks(pendingDeltas::add);
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adapter = new Forge1122ChunkAdapter(overworld);
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adapter.registerEventHooks(new ChunkAdapter.DeltaSink() {
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@Override
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public void onDelta(DeltaEvent delta) {
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pendingDeltas.add(delta);
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}
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@Override
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public void onChunkDirty(int chunkX, int chunkZ) {
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pendingSectionChunks.add((((long) chunkX) << 32) | (chunkZ & 0xFFFFFFFFL));
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}
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});
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MinecraftForge.EVENT_BUS.register(this);
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}
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@@ -85,11 +102,30 @@ public class MCMapperMod {
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private void flush() {
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List<DeltaEvent> batch;
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synchronized (pendingDeltas) {
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if (pendingDeltas.isEmpty()) return;
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batch = new ArrayList<>(pendingDeltas);
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pendingDeltas.clear();
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if (pendingDeltas.isEmpty()) {
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batch = null;
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} else {
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batch = new ArrayList<>(pendingDeltas);
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pendingDeltas.clear();
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}
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}
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if (batch != null) connection.sendDeltas(batch);
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List<Long> dirtyChunks;
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synchronized (pendingSectionChunks) {
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if (pendingSectionChunks.isEmpty()) return;
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dirtyChunks = new ArrayList<>(pendingSectionChunks);
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pendingSectionChunks.clear();
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}
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String dimensionId = adapter.getDimensionId();
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for (long key : dirtyChunks) {
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int chunkX = (int) (key >> 32);
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int chunkZ = (int) key;
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List<SectionData> sections = adapter.readSections(chunkX, chunkZ);
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if (!sections.isEmpty()) {
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connection.sendSections(dimensionId, chunkX, chunkZ, sections);
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}
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}
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connection.sendDeltas(batch);
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}
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@Mod.EventHandler
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